Component Three : Task One
Provide a forcast of what the workforce demand would be over a five year period to produce and market your team's product or process. Include the impact such a production would have on the market place.
This product has a lot of parts to put virtual reality into glasses so we will need a big company to make them. Also, people will take many people to run the factory so more people will have jobs. We would need people to manage it, to make the product, and then for people to bring it to the schools. Over a five year period this would impact the marketplace. Schools All over the country would want them because it makes the students lives easier. Also it would make the teachers lives easier so they don't have to go over the work the student missed and stay late after school.
Component Three: Task Two
Give two examples of undergraduate or graduate degree programs in science or engineering that directly relate to your team's topic.
· URL address of the institution
· The department where the program is offered
· Brief description of the program of study
Department of Library science and Instructional Technology College of education
East Carolina University.
This is a program at East Carolina University, they will learn about Virtual reality with this variety of courses: Virtual Reality: Principles and Applications; Building and Using Graphics-Based Virtual Environments for Education; Building and Using Text-Based Virtual Reality Environments for Education; and Seminar on Virtual Reality and Education.
Virtual reality can work for educators as a tool in assisting students to become immersed in a learning environment where they can participate in their own learning in a technology based environment. My name is John Shaffer. I am a seventh grade Science teacher in Academy School District Twenty in Colorado Springs, Colorado. Academy School District Twenty scored very high on the Third International Mathematics and Science Study (TIMSS) in 1998. District 20 ranked second in science in the United States, along with the highest performing countries including the Netherlands, Japan, Singapore, Korea, and Chinese Taipei, and well above the world average in math. From an educator's standpoint this is one indicator of our great district.
Over the last two years, I have written a paper, using research I have compiled from various authors to discuss the potential relationship between virtual reality and visual/auditory cortex growth. I call it Visual Perception Reaction Training (VPRT). The thought process involves the use of virtual reality to enhance educational learning. The information I have compiled discusses the potential growth of the visual and auditory cortex using virtual reality as a realistic immersive stimulant. I feel confident that I have the evidence to warrant a research and development program to prove the educational benefits to students. Research and application in related areas such as medicine have already shown success.
This introduction intends to show that further examination of the visual cortex should be considered. The problem is to discover and establish a measurable correlation between visual stimulus and visual cortex modification. The finding would then support Visual Perception Reaction Training (VPRT). The proposal is based on using the immersion in virtual reality to increase a person's physical or educational level of response to visual stimuli.
The research originally focused around why some people perceive stimuli at a slower rate than others. It has been stated that the top baseball players can see the stitches on the baseball as the pitcher releases it from his hand. Professionals such as, Mario Andretti, Al Unser, Sammy Sosa, Mark McGuire, top seeded tennis players, hockey players and others at this level appear to slow the level of the stimulating activity for positive results in their specific sport.
Component Three : Task Three
Develop an idea for a new science and/or engineering program that might emerge given the advancements in scientific knowledge that the team has identified.
Virtual Hospital and Training Program
One program idea is the Virtual Hospital and Training Program. This program would include classes dealing with making software programs that help train doctors, nurses, and other professions such as therapy through virtual reality. Classes would cover how this simulates the brain while using the software and how to add different components to make it more realistic. Also, it would cover the history of virtual reality and different improvements that it has made through the years. In class you will think of and create improvements that can be made to already existing software.